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Devlog #1
My project "Cargo" is a 3D survival-trading game with heavy narrative elements. The idea for combining "survival" and "trading" came when I watched the movie "Waterworld" (which is, ahem, not the best movie in the world ), but I thought it would be really interesting to play Kevin Costners character in a game: you drive around with your boat between settlements, buy and sell your goods and get involved in local stories and conflicts. You need to be smart and turn a profit to
andreasgefken5
Nov 193 min read
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